//==============================================================================
/**
 * @file		msg_debug_fight.h
 * @brief		メッセージID参照用ヘッダファイル
 *
 * このファイルはコンバータにより自動生成されています
 */
//==============================================================================
#ifndef __MSG_DEBUG_FIGHT_H__
#define __MSG_DEBUG_FIGHT_H__

#define	DF_MINE1		(0)
#define	DF_MINE2		(1)
#define	DF_ENEMY1		(2)
#define	DF_ENEMY2		(3)
#define	DF_KIND		(4)
#define	DF_LEVEL		(5)
#define	DF_EXP		(6)
#define	DF_IDNO		(7)
#define	DF_PER_RND		(8)
#define	DF_SEX		(9)
#define	DF_CHR		(10)
#define	DF_NO_RARE		(11)
#define	DF_RARE		(12)
#define	DF_CONDITION		(13)
#define	DF_FRIEND		(14)
#define	DF_POKERUS		(15)
#define	DF_WAZA1		(16)
#define	DF_WAZA2		(17)
#define	DF_WAZA3		(18)
#define	DF_WAZA4		(19)
#define	DF_ITEM		(20)
#define	DF_SPEABI		(21)
#define	DF_SPEABI_SET		(22)
#define	DF_DEFAULT_HP		(23)
#define	DF_HPRND		(24)
#define	DF_HPEXP		(25)
#define	DF_POWRND		(26)
#define	DF_POWEXP		(27)
#define	DF_DEFRND		(28)
#define	DF_DEFEXP		(29)
#define	DF_AGIRND		(30)
#define	DF_AGIEXP		(31)
#define	DF_SPEPOWRND		(32)
#define	DF_SPEPOWEXP		(33)
#define	DF_SPEDEFRND		(34)
#define	DF_SPEDEFEXP		(35)
#define	DF_PARAM_POW		(36)
#define	DF_PARAM_DEF		(37)
#define	DF_PARAM_AGI		(38)
#define	DF_PARAM_SPEPOW		(39)
#define	DF_PARAM_SPEDEF		(40)
#define	DF_PARAM_HP		(41)
#define	DF_PARAM_MPP		(42)
#define	DF_PARAM_MPT		(43)
#define	DF_STYLE		(44)
#define	DF_BEAUTIFUL		(45)
#define	DF_CUTE		(46)
#define	DF_CLEVER		(47)
#define	DF_STRONG		(48)
#define	DF_FUR		(49)
#define	DF_GETPLACE		(50)
#define	DF_GETLEVEL		(51)
#define	DF_GETCASSETTE		(52)
#define	DF_GETBALL		(53)
#define	DF_FORMNO		(54)
#define	DF_EGG_OFF		(55)
#define	DF_EGG_ON		(56)
#define	DF_CURSOR		(57)
#define	DF_GROUND		(58)
#define	DF_MYSEX		(59)
#define	DF_FIGHTTYPE		(60)
#define	DF_TRAINER1_ID		(61)
#define	DF_TRAINER2_ID		(62)
#define	DF_FT_1VS1		(63)
#define	DF_FT_1VS1_TR		(64)
#define	DF_FT_2VS2_TR		(65)
#define	DF_FT_1VS1_SIO_P		(66)
#define	DF_FT_1VS1_SIO_C		(67)
#define	DF_FT_2VS2_SIO_P		(68)
#define	DF_FT_2VS2_SIO_C		(69)
#define	DF_FT_MULTI_P		(70)
#define	DF_FT_MULTI_C		(71)
#define	DF_FT_1VS1_WIFI_P		(72)
#define	DF_FT_1VS1_WIFI_C		(73)
#define	DF_FT_SAFARI		(74)
#define	DF_FT_POKE_PARK		(75)
#define	DF_FT_POKE_MUSHITORI		(76)
#define	DF_FT_GET_DEMO		(77)
#define	DF_FT_2VS2_YASEI		(78)
#define	DF_FT_TAG		(79)
#define	DF_FT_AI_MULTI		(80)
#define	DF_FT_BT_SIO_MULTI_P		(81)
#define	DF_FT_BT_SIO_MULTI_C		(82)
#define	DF_BOY_NAME		(83)
#define	DF_GIRL_NAME		(84)
#define	DF_RIVAL_NAME		(85)
#define	DF_BTFIVE1_NAME		(86)
#define	DF_BTFIVE2_NAME		(87)
#define	DF_BTFIVE3_NAME		(88)
#define	DF_BTFIVE4_NAME		(89)
#define	DF_BTFIVE5_NAME		(90)
#define	DF_MALE		(91)
#define	DF_FEMALE		(92)
#define	DF_NONE		(93)
#define	DF_COND_NORMAL		(94)
#define	DF_COND_NEMURI		(95)
#define	DF_COND_DOKU		(96)
#define	DF_COND_YAKEDO		(97)
#define	DF_COND_MAHI		(98)
#define	DF_COND_KOORI		(99)
#define	DF_COND_DOKUDOKU		(100)
#define	DF_GROUND_GRAVEL		(101)
#define	DF_GROUND_SANDS		(102)
#define	DF_GROUND_LAWN		(103)
#define	DF_GROUND_POOL		(104)
#define	DF_GROUND_ROCK		(105)
#define	DF_GROUND_CAVE		(106)
#define	DF_GROUND_SNOW		(107)
#define	DF_GROUND_WATER		(108)
#define	DF_GROUND_ICE		(109)
#define	DF_GROUND_FLOOR		(110)
#define	DF_GROUND_BOG		(111)
#define	DF_GROUND_BRIDGE		(112)
#define	DF_GROUND_BIGFOUR_A		(113)
#define	DF_GROUND_BIGFOUR_B		(114)
#define	DF_GROUND_BIGFOUR_C		(115)
#define	DF_GROUND_BIGFOUR_D		(116)
#define	DF_GROUND_CHAMPION		(117)
#define	DF_GROUND_HAKAI		(118)
#define	DF_GROUND_CHAMPION0003		(119)
#define	DF_GROUND_TOWER		(120)
#define	DF_GROUND_ROULETTE		(121)
#define	DF_GROUND_CATSLE		(122)
#define	DF_GROUND_STAGE		(123)
#define	DF_LOAD		(124)
#define	DF_SAVE		(125)
#define	DF_BG_SOUGEN		(126)
#define	DF_BG_UMI		(127)
#define	DF_BG_CITY		(128)
#define	DF_BG_MORI		(129)
#define	DF_BG_YAMA		(130)
#define	DF_BG_YUKI		(131)
#define	DF_BG_ROOMA		(132)
#define	DF_BG_ROOMB		(133)
#define	DF_BG_ROOMC		(134)
#define	DF_BG_CAVEA		(135)
#define	DF_BG_CAVEB		(136)
#define	DF_BG_CAVEC		(137)
#define	DF_BG_BIG_FOUR_A		(138)
#define	DF_BG_BIG_FOUR_B		(139)
#define	DF_BG_BIG_FOUR_C		(140)
#define	DF_BG_BIG_FOUR_D		(141)
#define	DF_BG_CHAMPION		(142)
#define	DF_BG_HAKAI		(143)
#define	DF_BG_TOWER		(144)
#define	DF_BG_FACTORY		(145)
#define	DF_BG_ROULETTE		(146)
#define	DF_BG_CATSLE		(147)
#define	DF_BG_STAGE		(148)
#define	DF_TIMEZONE_MORNING		(149)
#define	DF_TIMEZONE_NOON		(150)
#define	DF_TIMEZONE_EVENING		(151)
#define	DF_TIMEZONE_NIGHT		(152)
#define	DF_TIMEZONE_MIDNIGHT		(153)
#define	DF_RULE_IREKAE		(154)
#define	DF_RULE_KACHINUKI		(155)
#define	DF_EFFECT_ON		(156)
#define	DF_EFFECT_OFF		(157)
#define	DF_MSG_SPEED_SLOW		(158)
#define	DF_MSG_SPEED_NORMAL		(159)
#define	DF_MSG_SPEED_FAST		(160)
#define	DF_AI_OFF		(161)
#define	DF_AI_ON		(162)
#define	DF_BASIC_AI		(163)
#define	DF_STRONG_AI		(164)
#define	DF_EXPERT_AI		(165)
#define	DF_HOJO_AI		(166)
#define	DF_GAMBLE_AI		(167)
#define	DF_DAMAGE_AI		(168)
#define	DF_RELAY_AI		(169)
#define	DF_DOUBLE_AI		(170)
#define	DF_HP_AI		(171)
#define	DF_WEATHER_AI		(172)
#define	DF_HARASS_AI		(173)
#define	DF_WEATHER_NORMAL		(174)
#define	DF_WEATHER_RAIN		(175)
#define	DF_WEATHER_STRAIN		(176)
#define	DF_WEATHER_SPARK		(177)
#define	DF_WEATHER_SNOW		(178)
#define	DF_WEATHER_SNOWSTORM		(179)
#define	DF_WEATHER_SNOWSTORM_H		(180)
#define	DF_WEATHER_SANDSTORM		(181)
#define	DF_WEATHER_MIST1		(182)
#define	DF_WEATHER_MIST2		(183)
#define	DF_WEATHER_HIGHSUNNY		(184)
#define	DF_WEATHER_TRICKROOM		(185)
#define	DF_PP_NO_DEC		(186)
#define	DF_HP_NO_DEC		(187)
#define	DF_AUTO_BATTLE		(188)
#define	DF_COM_SELECT		(189)
#define	DF_HIT_NORMAL		(190)
#define	DF_BT_TRAINER1_ID		(191)
#define	DF_BT_TRAINER2_ID		(192)
#define	DF_CLIENT0		(193)
#define	DF_CLIENT1		(194)
#define	DF_CLIENT2		(195)
#define	DF_CLIENT3		(196)
#define	DF_ADRS000		(197)
#define	DF_ADRS100		(198)
#define	DF_ADRS200		(199)
#define	DF_ADRS300		(200)
#define	DF_ADRS00		(201)
#define	DF_ADRS08		(202)
#define	DF_ADRS10		(203)
#define	DF_ADRS18		(204)
#define	DF_ADRS20		(205)
#define	DF_ADRS28		(206)
#define	DF_ADRS30		(207)
#define	DF_ADRS38		(208)
#define	DF_ADRS40		(209)
#define	DF_ADRS48		(210)
#define	DF_ADRS50		(211)
#define	DF_ADRS58		(212)
#define	DF_ADRS60		(213)
#define	DF_ADRS68		(214)
#define	DF_ADRS70		(215)
#define	DF_ADRS78		(216)
#define	DF_ADRS80		(217)
#define	DF_ADRS88		(218)
#define	DF_ADRS90		(219)
#define	DF_ADRS98		(220)
#define	DF_ADRSA0		(221)
#define	DF_ADRSA8		(222)
#define	DF_ADRSB0		(223)
#define	DF_ADRSB8		(224)
#define	DF_ADRSC0		(225)
#define	DF_ADRSC8		(226)
#define	DF_ADRSD0		(227)
#define	DF_ADRSD8		(228)
#define	DF_ADRSE0		(229)
#define	DF_ADRSE8		(230)
#define	DF_ADRSF0		(231)
#define	DF_ADRSF8		(232)
#define	DF_BRD_SAVE		(233)
#define	DF_ORDER_OK		(234)
#define	DF_ORDER_NG		(235)

#endif